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Lecture 18 - Shading I

Interactive Computer Graphics Fall 2008




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Question Answer

The Phong Model can be used for what?  

The phong model can be used with real time graphics systems

When shading, what do you need to consider?

Light souces

material properties

location of viewers

surface orientation

When light strikes....

some is scattered some is absorved

what can be explained by the rendering equation?

The infinite scattering and absorption of light can be described by the rendering eqution

What is the rendering equation?

the rendering equation is global and includes

shadows

multiple scattering from object to object

Global Effects include

shadow

multple reflection

translucent surface

What does corrent shading require?

correct shading requires a global calculation involving all objects andlight sources

Corrent shading is incompatible with what>?

Is incompatible with pipeline model which shades each polygon independently(local rendering)

Light that strikes an object is partially

1. absorbed

2. scattered( refleded)

Example: A surface appears red under white light bcause the red component of the light is reflected and the rest is absorbed

How is the reflected light scattered?

The reflected light is cattered in a matter that depends on the smoothness and orientation of the surface

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